Hi! I am Sebastian. I am a cognitive neuroscientist, educational technologist, VR enthusiast and Unity developer.

For 9 years, I worked as a brain researcher at the University of Oxford, studying, among other things, the relationship between how our brains learn and how we navigate physical space, using behavioural experiments and brain-inspired AI models.

A few years ago, I fell in love with VR technology which led me to eventually make the transition from academia to industry. I now work as a QA engineer at Unity, the world’s leading platform for creating interactive, real-time 3D content for various industries across VR/AR, games, animation, automotive, architecture, and more.

In my spare time, I design and develop games and other interactive content in Unity. I am particularly interested in the use of games, 3D simulations and VR experiences for learning, both in children and adults.